v1
latestOpenAPI 3.0.32026-07-13142734.3 KBGet a 3D avatar GLB file
Get a 3D avatar GLB model with desired performance and configuration settings
Path parameters
ID of an avatar
Query parameters
Quality preset for 3D avatars
Use quality presets to combine performance related parameters
Sets the upper limit for texture resolution in pixels of any texture in the avatar
Quality preset for 3D avatars
Set the quality for textures on the Avatar by choosing from one of the presets
Texture atlas resolution
Generates a texture atlas of the desired resolution. The operation merges all meshes and splits opaque objects from transparent ones resulting in a maximum of 2 draw calls
Define which textureChannels should be included in the .glb. It can be a comma-separated combination of values
Comma-separated list of individual morph targets or morph target standard groups to include on the avatar
Reduces file size by compressing output avatars with Draco mesh compression. More effective on complex meshes
Reduces file size by quantizing vertex attributes and compressing output avatars with Mesh Optimization compression. More effective on meshes with morph targets
Pose for full-body avatar
Defines the pose for a full-body avatar
Toggles hands for half-body VR avatars
- 'Include hands with half-body VR avatars (default)'
- 'Do not include hands with half-body VR avatars'
Texture format for avatars
Reduce avatar file size by formatting all textures into the specified format
Control the triangle count of the entire avatar
- 'No triangle count reduction (default)'
- 'Retain 50% of the original triangle count'
- 'Retain 25% of the original triangle count'
Response
OK