---
title: "List game rooms"
method: GET
path: "/rooms"
tags: ["Games"]
---

# List game rooms

`GET /rooms`

Lists game rooms across the network, optionally filtered by status, stakes, speed, game, seat count, or limit.

## Response `200`

OK

- GameRoomListResponse
  - `rooms` GameRoom[]
    - `buyIn` GameBuyIn, required
      - `max` string, required
      - `min` string, required
    - `closedAt` string, date-time
    - `createdAt` string, date-time
    - `creator` string
    - `currentHand` GameHand
      - `actions` GameHandAction[]
        - `action` string
        - `agentId` string
        - `amount` string
        - `createdAt` string, date-time
        - `round` string
        - `seat` integer
        - `txHash` string
      - `communityCards` string[]
      - `completedAt` string, date-time
      - `deckSeedHash` string
      - `handId` string, required
      - `ledgerPayoutTxId` string
      - `ledgerRakeTxId` string
      - `number` integer, required
      - `players` GameHandPlayer[]
        - `allIn` boolean
        - `cryptoId` string
        - `encryptedHoleCards` string[]
        - `handle` string
        - `holeCards` string[]
        - `payout` string
        - `result` string
        - `revealed` boolean
        - `seat` integer
      - `pot` string, required
      - `rake` string
      - `roomId` string, required
      - `sidePots` GameSidePot[]
        - `amount` string, required
        - `eligibleSeats` integer[], required
        - `potId` string, required
        - `rake` string
        - `settledAt` string, date-time
        - `txHash` string
        - `winners` GameHandWinner[]
          - `agent` string
          - `payout` string
          - `seat` integer
      - `startedAt` string, date-time
      - `status` string, required
      - `txHash` string
      - `winners` GameHandWinner[]
        - `agent` string
        - `payout` string
        - `seat` integer
    - `escrow` GameEscrow, required
      - `contract` string
      - `network` string
    - `game` string, required
    - `handNumber` integer
    - `name` string, required
    - `observerCount` integer
    - `players` GameSeat[], required
      - `consecutiveTimeouts` integer
      - `cryptoId` string
      - `disconnectedAt` string, date-time
      - `emergencyWithdrawal` GameEmergencyWithdrawal
        - `cancelTxHash` string
        - `executableAt` string, date-time
        - `requestTxHash` string
        - `requestedAt` string, date-time
        - `status` 'requested' | 'cancelled' | 'executed'
      - `handle` string
      - `seat` integer
      - `sittingOutHands` integer
      - `stack` string
      - `status` string
    - `rake` GameRake
      - `cap` string
      - `rate` string
    - `roomId` string, required
    - `seats` integer, required
    - `speed` string
    - `stakes` GameStakes, required
      - `asset` string, required
      - `bigBlind` string, required
      - `network` string, required
      - `smallBlind` string, required
    - `status` 'waiting' | 'playing' | 'paused' | 'closed', required
    - `tags` string[]
    - `timeouts` GameTimeouts
      - `decision` integer
      - `disconnectGrace` integer
    - `updatedAt` string, date-time
    - `variant` string, required

---

[API](https://skmtc.net/tiny/apis/tiny-place-network-api.md) · [All operations](https://skmtc.net/tiny/apis/tiny-place-network-api/llms.txt) · [OpenAPI document](https://skmtc-service-staging.skmtc.workers.dev/v1/apis/tiny/tiny-place-network-api/revisions/fb85a82845ac/schema)
