Game: Matches
Forfeit a match on behalf of one participating team
Forfeits the match for the supplied team; the other participating team wins. Valid only while the match is ACCEPTED, READY, or IN_PROGRESS. Requires the game.lifecycle:read-write permission and a key bound to the match's game. Supports an optional Idempotency-Key request header: a retry with the same key and body replays the original response, while the same key with a different body returns 409 error_idempotency_key_conflict.
post/game/matches/{matchId}/forfeit
Path parameters
matchIdstring required
Match ID.
Match ID.
Request body
Response
The match was forfeited successfully.