In-Game Item Filters
Returns available filter facet values for in-game items, grouped by field with occurrence counts. Applying other filters narrows the facet results. Use these values as filter[*] parameters on GET /api/items. Scoped to the default item category unless filter[category] is specified.
Query parameters
Game version code to scope results to. Omit to use the current default version. Use GET /api/game-versions to list available versions and GET /api/game-versions/default to discover the default.
When false, facets are computed excluding variant items. When true or omitted, all items are included.
Item category to scope facets. Accepts: weapons, weapon-attachments, clothes, armor, food, medical, mining-modifiers, fps-items, vehicle-weapons, vehicle-items, vehicle-flair-items, vehicle-components. Example: weapons
Narrow facets to items matching this type. Example: WeaponPersonal
Narrow facets to items matching this sub-type. Example: Barrel
Narrow facets to items from this manufacturer. Example: KnightBridge Arms
Same as filter[manufacturer]. Example: Anvil Aerospace
Narrow facets to items with matching class name. Example: MGA_Assault
Narrow facets to items with matching name. Example: Arrow
Narrow facets to items matching name or class name. Example: Arrow
Narrow facets to items with matching classification. Example: FPS.Armor.Torso
Narrow facets to items with this size. Example: 3
Narrow facets to items with this grade. Example: 3
Narrow facets to items with this class. Example: Military
Narrow facets to items with this rarity. Example: Rare
Narrow facets to items with this event or reward source. Example: IAE
When set to true, includes items flagged as not player-relevant (test, placeholder, dev items). Default shows only relevant items.
Response
Available filter facets for in-game items, grouped by field with counts.