---
title: "Retrieve floor geometry data for all dungeons. Used to map game-world coordinates onto dungeon map images for heatmap rendering."
method: GET
path: "/api/v1/live-tracking/heatmaps/floors"
tags: ["Live Tracking - Mythic+"]
---

# Retrieve floor geometry data for all dungeons. Used to map game-world coordinates onto dungeon map images for heatmap rendering.

`GET /api/v1/live-tracking/heatmaps/floors`

This endpoint returns static geometry data that changes infrequently. Results can be cached aggressively. Use the <code>ingameMinX</code>/<code>ingameMinY</code>/<code>ingameMaxX</code>/<code>ingameMaxY</code> fields to map the heatmap grid coordinates onto dungeon map images.

## Query parameters

- `access_key` string — The API key from your RaiderIO App: http://raider.io/settings/apps. Apps with API keys have higher rate limits.

## Response `200`

Floor geometry data used to render heatmap overlays. Each floor defines the coordinate bounds for mapping game positions to the dungeon map.

- HeatmapFloor[] — Floor geometry data used to render heatmap overlays. Each floor defines the coordinate bounds for mapping game positions to the dungeon map.
  - `id` integer — Internal floor ID
  - `uiMapId` integer — WoW UI map ID for this floor
  - `name` string — Floor display name
  - `default` integer — Whether this is the default floor (1 = yes, 0 = no)
  - `ingameMinX` number — Minimum X coordinate in game world units
  - `ingameMinY` number — Minimum Y coordinate in game world units
  - `ingameMaxX` number — Maximum X coordinate in game world units
  - `ingameMaxY` number — Maximum Y coordinate in game world units

---

[API](https://skmtc.net/raider/apis/raider-io-developer-api.md) · [All operations](https://skmtc.net/raider/apis/raider-io-developer-api/llms.txt) · [OpenAPI document](https://skmtc-service-staging.skmtc.workers.dev/v1/apis/raider/raider-io-developer-api/versions/4c612ac925bb/schema)
