artifacts
Download Output USD
Download the simulation-ready USD written by the apply_physics step.
Returned only when the pipeline has completed with apply_physics enabled (the service default). USD, USDA, and USDC inputs are returned as scene_physics.usd, scene_physics.usda, or scene_physics.usdc. USDZ inputs default to scene_physics.usda so Omniverse MDL shader references can remain as runtime-resolved asset paths instead of being bundled into a new USDZ package. UsdPhysics schemas (RigidBodyAPI, CollisionAPI, MassAPI, MaterialAPI) are authored on each predicted prim, plus a PhysicsScene. Consumable by PhysX / Isaac.
get/artifacts/{session_id}/output-usd
Path parameters
session_idstring required
Response
Successful Response