---
title: "Get blueprints"
method: GET
path: "/characters/{character_id}/blueprints"
tags: ["Character"]
---

# Get blueprints

`GET /characters/{character_id}/blueprints`

Return a list of blueprints the character owns

## Path parameters

- `character_id` integer, required

## Query parameters

- `page` integer — Which page of results to return.

## Headers

- `Accept-Language` 'en' | 'de' | 'fr' | 'ja' | 'ru' | 'zh' | 'ko' | 'es'
- `If-None-Match` string
- `X-Compatibility-Date` '2025-12-16', date, required
- `X-Tenant` string

## Response `200`

OK

- object[]
  - `item_id` integer, required — Unique ID for this item.
  - `location_flag` 'AutoFit' | 'Cargo' | 'CorpseBay' | 'DroneBay' | 'FleetHangar' | 'Deliveries' | 'HiddenModifiers' | 'Hangar' | 'HangarAll' | 'LoSlot0' | 'LoSlot1' | 'LoSlot2' | 'LoSlot3' | 'LoSlot4' | 'LoSlot5' | 'LoSlot6' | 'LoSlot7' | 'MedSlot0' | 'MedSlot1' | 'MedSlot2' | 'MedSlot3' | 'MedSlot4' | 'MedSlot5' | 'MedSlot6' | 'MedSlot7' | 'HiSlot0' | 'HiSlot1' | 'HiSlot2' | 'HiSlot3' | 'HiSlot4' | 'HiSlot5' | 'HiSlot6' | 'HiSlot7' | 'AssetSafety' | 'Locked' | 'Unlocked' | 'Implant' | 'QuafeBay' | 'RigSlot0' | 'RigSlot1' | 'RigSlot2' | 'RigSlot3' | 'RigSlot4' | 'RigSlot5' | 'RigSlot6' | 'RigSlot7' | 'ShipHangar' | 'SpecializedFuelBay' | 'SpecializedOreHold' | 'SpecializedGasHold' | 'SpecializedMineralHold' | 'SpecializedSalvageHold' | 'SpecializedShipHold' | 'SpecializedSmallShipHold' | 'SpecializedMediumShipHold' | 'SpecializedLargeShipHold' | 'SpecializedIndustrialShipHold' | 'SpecializedAmmoHold' | 'SpecializedCommandCenterHold' | 'SpecializedPlanetaryCommoditiesHold' | 'SpecializedMaterialBay' | 'SubSystemSlot0' | 'SubSystemSlot1' | 'SubSystemSlot2' | 'SubSystemSlot3' | 'SubSystemSlot4' | 'SubSystemSlot5' | 'SubSystemSlot6' | 'SubSystemSlot7' | 'FighterBay' | 'FighterTube0' | 'FighterTube1' | 'FighterTube2' | 'FighterTube3' | 'FighterTube4' | 'Module', required — Type of the location_id
  - `location_id` integer, required — References a station, a ship or an item_id if this blueprint is located within a container. If the return value is an item_id, then the Character AssetList API must be queried to find the container using the given item_id to determine the correct location of the Blueprint.
  - `material_efficiency` integer, required — Material Efficiency Level of the blueprint.
  - `quantity` integer, required — A range of numbers with a minimum of -2 and no maximum value where -1 is an original and -2 is a copy. It can be a positive integer if it is a stack of blueprint originals fresh from the market (e.g. no activities performed on them yet).
  - `runs` integer, required — Number of runs remaining if the blueprint is a copy, -1 if it is an original.
  - `time_efficiency` integer, required — Time Efficiency Level of the blueprint.
  - `type_id` integer, required

## Other responses

- `default` — Error

---

[API](https://skmtc.net/evemonk/apis/eve-stable-infrastructure-esi-tranquility.md) · [All operations](https://skmtc.net/evemonk/apis/eve-stable-infrastructure-esi-tranquility/llms.txt) · [OpenAPI document](https://skmtc-service-staging.skmtc.workers.dev/v1/apis/evemonk/eve-stable-infrastructure-esi-tranquility/revisions/7bad2f0024dd/schema)
