v1

latestOpenAPI 3.0.0Apache 2.0 License2026-07-14104474602.4 KB

Requests remote access to a fleet instance. Remote access is useful for debugging, gathering benchmarking data, or observing activity in real time.

To remotely access an instance, you need credentials that match the operating system of the instance. For a Windows instance, Amazon GameLift returns a user name and password as strings for use with a Windows Remote Desktop client. For a Linux instance, Amazon GameLift returns a user name and RSA private key, also as strings, for use with an SSH client. The private key must be saved in the proper format to a .pem file before using. If you're making this request using the CLI, saving the secret can be handled as part of the GetInstanceAccess request, as shown in one of the examples for this operation.

To request access to a specific instance, specify the IDs of both the instance and the fleet it belongs to. You can retrieve a fleet's instance IDs by calling DescribeInstances.

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Remotely Access Fleet Instances

Debug Fleet Issues

Related actions

All APIs by task

post/#X-Amz-Target=GameLift.GetInstanceAccess

Headers

X-Amz-Target'GameLift.GetInstanceAccess' required

Request body

FleetIdstring required

A unique identifier for the fleet that contains the instance you want access to. You can use either the fleet ID or ARN value. The fleet can be in any of the following statuses: <code>ACTIVATING</code>, <code>ACTIVE</code>, or <code>ERROR</code>. Fleets with an <code>ERROR</code> status may be accessible for a short time before they are deleted.

InstanceIdstring required

A unique identifier for the instance you want to get access to. You can access an instance in any status.

Response

Success