v1

latestOpenAPI 3.1.02026-07-26421935.5 KB
Panic

Trigger panic

Triggers panic for a panel member. Location can reference in-game places:

  1. Map refspostal, street / streetName, and/or x+z
  2. Live ER:LC player position — omit place fields, or set usePlayerLocation: true
  3. Free-textlocation and/or postal strings without map lookup

Response includes a map object when a postal/street/coords lookup succeeded.

post/panic

Request body

userIdstring required
callsignstring
locationstring

Free-text label (optional override)

postalstring

Pin / resolve to map postal

streetstring

Pin / resolve to map street

streetNamestring

Alias of street

xnumber

World X (use with z)

znumber

World Z (use with x)

usePlayerLocationboolean

true = prefer live ER:LC position; false = use provided map/text only. Default: live ER:LC when no place fields are sent.

usernamestring

Response

Panic triggered

object required